There's an undeniable appeal to the solidity on offer in Command and Conquer 3. It has that chunky and WHIRR-CLUNK feel we've come to expect. It might be intentionally dumb, and overly reliant on a template for RTS gaming that's now over 10 years old, but it still works.
Command and Conquer hums along like a well lubricated, crudely-supercharged engine, and you can't help enjoying yourself. So it's with a sense of inevitability that I judge this expansion to be not that great, safe in the knowledge that hardly anyone will care.
Command and Conquer fans are going to buy this whatever we say about it, and they probably won
Thursday, October 8, 2009
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